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Unreal Engine technical Artist

Marcin Smolenski

I'm UK Based Unreal Engine Technical Artist specialising in Lightning, Shading, Materials, Post Process Effects and MetaHumans.

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My Latest Work

Shader Island   - Technical Showcase of Post Process Effects created using Unreal Engine.

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My Recent Work

Niagara Effects  - Showcase of Niagara VFX created using Unreal Engine.

MAYA & BLENDER PROJECTS

01

"HOPE" MAYA MODELING AND ANIMATION

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02

"PIT STOP" BLENDER MODELING AND ANIMATION

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